Foundations · #168 · Common
Witness Protection
Witness Protection
Buy from us
Couldn't load pickup availability
TCGplayer Market Price
Near Mint market price from TCGplayer, updated daily. Our prices are set at 95% of market.
- Ships in 1 business day in a sleeve and toploader
- Condition checked by hand before it ships
- Free shipping on singles orders over $50
Card text
Enchantment — Aura
Enchant creature
Enchanted creature loses all abilities and is a green and white Citizen creature with base power and toughness 1/1 named Legitimate Businessperson. (It loses all other colors, card types, creature types, and names.)
Card details
- Set
- Liquid error (snippets/rm-card-details line 73): comparison of String with 0 failed
- Set code
- FDN
- Number
- 168
- Rarity
- Common
- Artist
- Dominik Mayer
- Card type
- Enchantment
- Colors
- Mono-Blue (Blue)
- Mana value
- 1
- Keywords
- Enchant
- Released
- November 15, 2024
- EDHREC rank
- #1963 on EDHREC
- Available on
- Paper, MTG Arena, Magic Online
- Language
- English
- Frame
- 2015
- Border
- Black
- Finishes
- Nonfoil, Foil
- Frame effects
- Enchantment
- Promo
- Starter Collection
Legality
- StandardLegal
- PioneerLegal
- ModernLegal
- LegacyLegal
- VintageLegal
- CommanderLegal
- PauperLegal
- BrawlLegal
- Standard BrawlLegal
- HistoricLegal
- TimelessLegal
- AlchemyLegal
- GladiatorLegal
- OathbreakerLegal
- Pauper CommanderLegal
- Duel CommanderLegal
- PreDHNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulNot legal
- FutureLegal
Rulings (4)
If the enchanted creature had any subtypes other than creature types, such as Equipment, Vehicle, or Shrine, it loses those as well.
If an effect instructs a player to choose a card name, that player may not name "Legitimate Businessperson," even if a creature currently has that name. (Don't worry, that doesn't make the business any less legitimate.)
Effects that modify the creature's power and/or toughness, such as the effect of Giant Growth, will apply to the creature no matter when they started to take effect. The same is true for counters that change its power and/or toughness and effects that switch its power and toughness.
Witness Protection overwrites all previous effects that set the creature's base power and toughness to specific values. Any power- or toughness-setting effects that start to apply afterward will overwrite this effect.
Other printings
- Loading printings...
Witness Protection from Foundations, #168. Common. Every copy is checked by hand and the photos show the actual card you'll get.
![Witness Protection [Foundations - 168] photo 1](http://realmender.com/cdn/shop/files/rm-clean-32159066226773.jpg?v=1794517657&width=1445)
![Witness Protection [Foundations - 168] photo 2](http://realmender.com/cdn/shop/files/rm-clean-32159066259541.jpg?v=1794517657&width=1445)