Modern Horizons 3 · #211 · Uncommon
Solar Transformer
Solar Transformer
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Card text
Artifact
This artifact enters tapped.
When this artifact enters, you get (three energy counters).
: Add
.
, Pay
: Add one mana of any color.
Card details
- Set code
- MH3
- Number
- 211
- Rarity
- Uncommon
- Artist
- Mike Bierek
- Card type
- Artifact
- Colors
- Colorless
- Mana value
- 2
- Released
- June 14, 2024
- EDHREC rank
- #3256 on EDHREC
- Available on
- Paper, Magic Online, MTG Arena
- Related cards
- Energy Reserve (Related)
- Language
- English
- Frame
- 2015
- Border
- Black
- Finishes
- Nonfoil, Foil
- Produces mana
- B, C, G, R, U, W
Legality
- StandardNot legal
- PioneerNot legal
- ModernLegal
- LegacyLegal
- VintageLegal
- CommanderLegal
- PauperNot legal
- BrawlLegal
- Standard BrawlNot legal
- HistoricLegal
- TimelessLegal
- AlchemyNot legal
- GladiatorLegal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulNot legal
- FutureNot legal
Rulings (9)
Keep track of how many energy counters each player has. Potential ways to track this include writing theme down on paper or using dice, but any method that is clear and mutually agreeable is fine. (At higher levels of tournament play, dice may not be allowed for tracking counters that players have.)
Some spells and abilities that give you
may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't get any
.
Energy counters aren't mana. They don't go away as steps, phases, and turns end, and effects that add mana "of any type" can't give you energy counters.
If a spell or ability with one or more targets states that you "may pay" some amount of
, and each permanent that it targets has become an illegal target, the spell or ability won't resolve. You can't pay any
even if you want to.
Some triggered abilities that state that you "may pay" a certain amount of
describe an effect that happens "If you do." In that case, no player may take actions to try to stop the ability's effect after you make your choice. If the payment is followed by the phrase "When you do," then you'll choose any targets for that reflexive triggered ability and put it on the stack before players can take actions.
Energy counters are a kind of counter that a player may have. They're not associated with any specific permanents.
is the energy symbol. It represents one energy counter.
If an effect says you get one or more
, you get that many energy counters. To pay one or more
, you lose that many energy counters. You can't pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.
Some triggered abilities state that you "may pay" a certain amount of
. You can't pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of
as the ability resolves.
Other printings
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Solar Transformer from Modern Horizons 3, #211. Uncommon. Every copy is checked by hand and the photos show the actual card you'll get.
![Solar Transformer [Modern Horizons 3 - 211] photo 1](http://realmender.com/cdn/shop/files/402c2bdcc9d4b0f2916bd28eac04d4c9.jpg?v=1794335215&width=1445)