Unstable · #122 · Uncommon
Slaying Mantis
Slaying Mantis
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Card text
Creature — Insect Wrestler
Just a second (As long as this spell is on the stack, players can't move permanents.)
This creature enters by being thrown from a distance of at least three feet.
When this creature enters, it fights each creature an opponent controls that it touched as it entered.
6/6
Card details
- Set
- Unstable
- Set code
- UST
- Number
- 122
- Rarity
- Uncommon
- Artist
- Ben Wootten
- Card type
- Creature
- Colors
- Mono-Green (Green)
- Mana value
- 7
- Keywords
- Fight
- Released
- December 8, 2017
- Available on
- Paper
- Language
- English
- Frame
- 2015
- Border
- Silver
- Finishes
- Nonfoil, Foil
Legality
- StandardNot legal
- PioneerNot legal
- ModernNot legal
- LegacyNot legal
- VintageNot legal
- CommanderNot legal
- PauperNot legal
- BrawlNot legal
- Standard BrawlNot legal
- HistoricNot legal
- TimelessNot legal
- AlchemyNot legal
- GladiatorNot legal
- OathbreakerNot legal
- Pauper CommanderNot legal
- Duel CommanderNot legal
- PreDHNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulNot legal
- FutureNot legal
Rulings (7)
Just a second is a variant of split second. Announcing Slaying Mantis instantly locks all permanents in place on the battlefield. As long as Slaying Mantis is on the stack, players can't cast spells, activate abilities, or move their permanents.
Slaying Mantis must be thrown onto the battlefield from at least three feet away. That is, three feet is a horizonal distance, not a vertical one.
If Slaying Mantis lands on multiple creatures, it fights each of them one-on-one. For example, Slaying Mantis lands on a 3/3, a 4/4, and a 5/5. Slaying Mantis deals 6 damage to each of them, destroying them all. At the same time, they deal a total of 12 damage to Slaying Mantis, destroying it. What a maneuver!
No player may interfere with the throwing of Slaying Mantis, including while it's in flight.
If you create a token that's a copy of Slaying Mantis, it also enters via flying elbow. However, you must use a Magic card-sized object to represent the token. As Slaying Mantis's just a second ability won't apply, players can move around their permanents at any time, including while Slaying Mantis is in flight. So that's fun.
Slaying Mantis will fight any creature an opponent controls that it touched as it entered, even if it didn't end up touching that creature when it stopped moving.
If Slaying Mantis touches the object used to represent a creature token an opponent controls, it will fight that creature.
Other printings
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Slaying Mantis from Unstable, #122. Uncommon. Every copy is checked by hand and the photos show the actual card you'll get.
![Slaying Mantis [Unstable - 122] photo 1](http://realmender.com/cdn/shop/files/3dd1c04d0d10489e190b81b9c4245a75.jpg?v=1794335134&width=1445)
![Slaying Mantis [Unstable - 122] photo 2](http://realmender.com/cdn/shop/files/6db9f9259098dfc655af535ba529496c.jpg?v=1794335134&width=1445)