Skewer the Critics

Outlaws of Thunder Junction: Breaking News · #26 · Uncommon

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Outlaws of Thunder Junction: Breaking News · #26 · Uncommon

Skewer the Critics

Skewer the Critics

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Card text

Skewer the Critics2R

Sorcery

Spectacle R (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)
Skewer the Critics deals 3 damage to any target.

Card details

Set
Liquid error (snippets/rm-card-details line 74): comparison of String with 0 failed
Number
26
Rarity
Uncommon
Card type
Sorcery
Colors
Mono-Red (Red)
Mana value
3
Keywords
Spectacle
EDHREC rank
#9380 on EDHREC

Legality

Rulings (6)

  • In a multiplayer game, if an opponent loses life and later that turn leaves the game, you can cast a spell for its spectacle cost. (If a player leaves the game during their turn, that turn continues without an active player.)

  • To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as a spectacle cost), add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was.

  • Damage dealt to a player causes that player to lose that much life.

  • Spectacle doesn't change when you can cast the spell. For example, you can't cast a sorcery with spectacle during an opponent's turn unless another effect allows you to do so, even if that player has lost life this turn.

  • Spectacle cares only that an opponent lost life during the turn, not that the opponent's life total is currently lower than it was. For example, if an opponent loses 1 life and then gains 2 life in the same turn, you can cast a spell for its spectacle cost that turn.

  • A card's spectacle cost is the same no matter how much life your opponents lost or how many opponents lost life.

Skewer the Critics from Outlaws of Thunder Junction: Breaking News, #26. Uncommon. Every copy is checked by hand and the photos show the actual card you'll get.

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