Battle for Zendikar · #48 · Common
Sheer Drop
Sheer Drop
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Card text
Sorcery
Destroy target tapped creature.
Awaken 3— (If you cast this spell for
, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
Card details
- Set code
- BFZ
- Number
- 48
- Rarity
- Common
- Artist
- Clint Cearley
- Card type
- Sorcery
- Colors
- Mono-White (White)
- Mana value
- 3
- Keywords
- Awaken
- Released
- October 2, 2015
- EDHREC rank
- #26039 on EDHREC
- Available on
- Paper, Magic Online
- Language
- English
- Frame
- 2015
- Border
- Black
- Finishes
- Nonfoil, Foil
Legality
- StandardNot legal
- PioneerLegal
- ModernLegal
- LegacyLegal
- VintageLegal
- CommanderLegal
- PauperLegal
- BrawlNot legal
- Standard BrawlNot legal
- HistoricNot legal
- TimelessNot legal
- AlchemyNot legal
- GladiatorNot legal
- OathbreakerLegal
- Pauper CommanderLegal
- Duel CommanderLegal
- PreDHNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulLegal
- FutureNot legal
Rulings (6)
If a spell with awaken has multiple targets (including the land you control), and some but not all of those targets become illegal by the time the spell tries to resolve, the spell won’t affect the illegal targets in any way.
Awaken doesn’t give the land you control a color. As most lands are colorless, in most cases the resulting land creature will also be colorless.
The land will retain any other types, subtypes, or supertypes it previously had. It will also retain any mana abilities it had as a result of those subtypes. For example, a Forest that’s turned into a creature this way can still be tapped for
.
If the non-awaken part of the spell requires a target, you must choose a legal target. You can’t cast the spell if you can’t choose a legal target for each instance of the word “target” (though you only need a legal target for the awaken ability if you’re casting the spell for its awaken cost).
If the non-awaken part of the spell doesn’t require a target and you cast the spell for its awaken cost, then the spell won’t resolve if the target land you control becomes illegal before the spell resolves (such as due to being destroyed in response to the spell being cast).
You can cast a spell with awaken for its mana cost and get only its first effect. If you cast a spell for its awaken cost, you’ll get both effects.
Other printings
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Sheer Drop from Battle for Zendikar, #48. Common. Every copy is checked by hand and the photos show the actual card you'll get.
![Sheer Drop [Battle for Zendikar - 48] photo 1](http://realmender.com/cdn/shop/files/e6e07d646e28b760f492780813ba9499.jpg?v=1794334807&width=1445)