Send to Sleep

Magic Origins · #71 · Common

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Magic Origins · #71 · Common

Send to Sleep

Send to Sleep

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Card text

Send to Sleep1U

Instant

Tap up to two target creatures.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, those creatures don't untap during their controllers' next untap steps.

Card details

Set code
ORI
Number
71
Rarity
Common
Artist
Cynthia Sheppard
Card type
Instant
Colors
Mono-Blue (Blue)
Mana value
2
Keywords
Spell mastery
Released
July 17, 2015
EDHREC rank
#19669 on EDHREC
Available on
Paper, Magic Online
Language
English
Frame
2015
Border
Black
Finishes
Nonfoil, Foil

Legality

Rulings (4)

  • Check to see if there are two or more instant and/or sorcery cards in your graveyard as the spell resolves to determine whether the spell mastery ability applies. The spell itself won’t count because it’s still on the stack as you make this check.

  • If you chose two targets and one is an illegal target when Send to Sleep resolves, that creature won’t become tapped and it won’t be stopped from untapping during its controller’s next untap step (if the spell mastery ability applies). It won’t be affected by Send to Sleep in any way.

  • If the spell mastery ability applies and a creature affected by Send to Sleep changes controllers before its old controller’s next untap step, Send to Sleep will prevent it from becoming untapped during its new controller’s next untap step.

  • Send to Sleep can target tapped creatures. If a targeted creature is already tapped when the spell resolves (and the spell mastery ability applies), that creature remains tapped and doesn’t untap during its controller’s next untap step.

Send to Sleep from Magic Origins, #71. Common. Every copy is checked by hand and the photos show the actual card you'll get.

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