Commander 2015 · #53 · Rare
Scytheclaw
Scytheclaw
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Card text
Artifact — Equipment
Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)
Equipped creature gets +1/+1.
Whenever equipped creature deals combat damage to a player, that player loses half their life, rounded up.
Equip
Card details
- Set
- Commander 2015
- Set code
- C15
- Number
- 53
- Rarity
- Rare
- Artist
- James Paick
- Card type
- Artifact
- Colors
- Colorless
- Mana value
- 5
- Keywords
- Equip, Living weapon
- Released
- November 13, 2015
- EDHREC rank
- #7463 on EDHREC
- Available on
- Paper
- Related cards
- Phyrexian Germ (Token)
- Language
- English
- Frame
- 2015
- Border
- Black
- Finishes
- Nonfoil
- Security stamp
- Oval
Legality
- StandardNot legal
- PioneerNot legal
- ModernNot legal
- LegacyLegal
- VintageLegal
- CommanderLegal
- PauperNot legal
- BrawlNot legal
- Standard BrawlNot legal
- HistoricNot legal
- TimelessNot legal
- AlchemyNot legal
- GladiatorNot legal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulNot legal
- FutureNot legal
Rulings (5)
Scytheclaw's triggered ability triggers and resolves after combat damage is dealt. For example, if the Germ token deals 1 combat damage to a player with 10 life, combat damage will reduce that player's life total to 9. Then Scytheclaw's ability will cause the player to lose 5 life, leaving the player at 4.
If the Germ token is destroyed, the Equipment remains on the battlefield as with any other Equipment.
Like other Equipment, each Equipment with living weapon has an equip cost. You can pay this cost to attach an Equipment to another creature you control. Once the Germ token is no longer equipped, it will be put into your graveyard and subsequently cease to exist, unless another effect raises its toughness above 0.
If the living weapon trigger causes two Germs to be created (due to an effect such as that of Doubling Season), the Equipment becomes attached to one of them. The other will be put into your graveyard and subsequently cease to exist, unless another effect raises its toughness above 0.
The Germ token enters the battlefield as a 0/0 creature and the Equipment becomes attached to it before state-based actions would cause the token to die. Abilities that trigger as the token enters the battlefield see that a 0/0 creature entered the battlefield.
Other printings
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Scytheclaw from Commander 2015, #53. Rare. Every copy is checked by hand and the photos show the actual card you'll get.
![Scytheclaw [Commander 2015 - 53] photo 1](http://realmender.com/cdn/shop/files/rm-clean-32158633820245.jpg?v=1794516049&width=1445)
![Scytheclaw [Commander 2015 - 53] photo 2](http://realmender.com/cdn/shop/files/rm-clean-32158633853013.jpg?v=1794516049&width=1445)