Ride the Shoopuf

FINAL FANTASY · #197 · Uncommon

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FINAL FANTASY · #197 · Uncommon

Ride the Shoopuf

Ride the Shoopuf

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Card text

Ride the Shoopuf1G

Enchantment

Landfall — Whenever a land you control enters, put a +1/+1 counter on target creature you control.
5GG: This enchantment becomes a 7/7 Beast creature in addition to its other types.

"Ride ze shoopuf? All aboards!"

Card details

Set code
FIN
Number
197
Rarity
Uncommon
Artist
Leonardo Santanna
Card type
Enchantment
Colors
Mono-Green (Green)
Mana value
2
Keywords
Landfall
Released
June 13, 2025
EDHREC rank
#3487 on EDHREC
Available on
Paper, MTG Arena, Magic Online
Language
English
Frame
2015
Border
Black
Finishes
Nonfoil, Foil
Frame effects
Enchantment
Promo
Ffx, Universes Beyond
Security stamp
Triangle

Legality

Rulings (5)

  • Ride the Shoopuf's last ability doesn't have a duration. Once it resolves, it will remain in effect until the game ends, Ride the Shoopuf's leaves the battlefield, or some subsequent effect changes its characteristics, whichever comes first.

  • If Ride the Shoopuf becomes a creature but you haven't controlled it continuously since your most recent turn began, you won't be able to attack with it that turn.

  • A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control.

  • Whenever a land you control enters, each landfall ability of permanents you control will trigger. You can put them on the stack in any order. The last ability you put on the stack will be the first one to resolve. As a result, you can have those abilities resolve in the order of your choosing.

  • A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land.

Ride the Shoopuf from FINAL FANTASY, #197. Uncommon. Every copy is checked by hand and the photos show the actual card you'll get.

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