Now for Wrath, Now for Ruin! -LOTR: Tales of Middle-earth
Universes Beyond: The Lord of the Rings: Tales of Middle-earth · #24 · Common
View all printingsUniverses Beyond: The Lord of the Rings: Tales of Middle-earth · #24 · Common
Now for Wrath, Now for Ruin! -LOTR: Tales of Middle-earth
Now for Wrath, Now for Ruin! -LOTR: Tales of Middle-earth
Buy from us
TCGplayer Market Price
Near Mint market price from TCGplayer, updated daily. Our prices are set at 95% of market.
- Ships in 1 business day in a sleeve and toploader
- Condition checked by hand before it ships
- Free tracked shipping on orders of $60 or more
- Free local pickup in Orange County
Card text
Sorcery
Put a +1/+1 counter on each creature you control. They gain vigilance until end of turn. The Ring tempts you.
Card details
- Set
- Liquid error (snippets/rm-card-details line 74): comparison of String with 0 failed
- Number
- 24
- Rarity
- Common
- Card type
- Sorcery
- EDHREC rank
- #12925 on EDHREC
- Related cards
- The Ring // The Ring Tempts You (Related)
Legality
- StandardNot legal
- PioneerNot legal
- ModernLegal
- LegacyLegal
- VintageLegal
- CommanderLegal
- PauperLegal
- BrawlLegal
- Standard BrawlNot legal
- HistoricLegal
- TimelessLegal
- AlchemyNot legal
- GladiatorLegal
- OathbreakerLegal
- Pauper CommanderLegal
- Duel CommanderLegal
- PreDHNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulNot legal
- FutureNot legal
Rulings (7)
Each time the Ring tempts you, you must choose a creature if you control one.
Each player can have only one emblem named The Ring and only one Ring-bearer at a time.
If the creature you choose as your Ring-bearer was already your Ring-bearer, that still counts as choosing that creature as your Ring-bearer for the purpose of abilities that trigger "whenever you choose a creature as your Ring-bearer" or abilities that care about which creature was chosen as your Ring-bearer.
The Ring gains its abilities in order from top to bottom. Once it gains an ability, it has that ability for the rest of the game.
As the Ring tempts you, you get an emblem named The Ring if you don't have one. Then your emblem gains its next ability and you choose a creature you control to become (or remain) your Ring-bearer.
The Ring can tempt you even if you don't control a creature. In this case, abilities that trigger "whenever the Ring tempts you" will still trigger.
Some spells and abilities that cause the Ring to tempt you may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. The Ring won't tempt you.
Now for Wrath, Now for Ruin! -LOTR: Tales of Middle-earth from Universes Beyond: The Lord of the Rings: Tales of Middle-earth, #24. Common. Every copy is checked by hand and the photos show the actual card you'll get.
![Now for Wrath, Now for Ruin! -LOTR: Tales of Middle-earth [Universes Beyond: The Lord of the Rings: Tales of Middle-earth - 24] photo 1](http://realmender.com/cdn/shop/files/rm-clean-32158313218133.jpg?v=1794516033&width=1445)
![Now for Wrath, Now for Ruin! -LOTR: Tales of Middle-earth [Universes Beyond: The Lord of the Rings: Tales of Middle-earth - 24] photo 2](http://realmender.com/cdn/shop/files/rm-clean-32158313250901.jpg?v=1794516033&width=1445)