Shadows over Innistrad · #169 · Uncommon
Kessig Forgemaster
Kessig Forgemaster
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Card text
Creature — Human Shaman Werewolf
Whenever this creature blocks or becomes blocked by a creature, this creature deals 1 damage to that creature.
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
2/1
Creature — Werewolf
Whenever this creature blocks or becomes blocked by a creature, this creature deals 2 damage to that creature.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.
3/2
Card details
- Set code
- SOI
- Number
- 169
- Rarity
- Uncommon
- Artist
- Winona Nelson
- Card type
- Creature
- Colors
- Mono-Red (Red)
- Mana value
- 2
- Keywords
- Transform
- Released
- April 8, 2016
- EDHREC rank
- #20141 on EDHREC
- Available on
- Paper, Magic Online
- Related cards
- Shadows Over Innistrad Checklist 1 (Related)
- Language
- English
- Frame
- 2015
- Border
- Black
- Finishes
- Nonfoil, Foil
- Frame effects
- Sunmoondfc
Legality
- StandardNot legal
- PioneerLegal
- ModernLegal
- LegacyLegal
- VintageLegal
- CommanderLegal
- PauperNot legal
- BrawlNot legal
- Standard BrawlNot legal
- HistoricNot legal
- TimelessNot legal
- AlchemyNot legal
- GladiatorNot legal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulNot legal
- FutureNot legal
Rulings (4)
Kessig Forgemaster's first ability triggers once for each creature blocking or blocked by it. The ability resolves and deals damage to that creature before combat damage is dealt. If that damage destroys a creature blocking Kessig Forgemaster, Kessig Forgemaster doesn't become unblocked.
Flameheart Werewolf's first ability triggers once for each creature blocking or blocked by it. The ability resolves and deals damage to that creature before combat damage is dealt. If that damage destroys a creature blocking Flameheart Werewolf, Flameheart Werewolf doesn't become unblocked.
The abilities that transform a Werewolf back and forth look at the entire previous turn, even if the Werewolf with that ability wasn't on the battlefield for some or all of that turn.
To trigger the Werewolf's back face's transform ability, a single player must have cast two or more spells during the previous turn. If multiple players each cast just one spell during the previous turn, the ability won't trigger.
Kessig Forgemaster from Shadows over Innistrad, #169. Uncommon. Every copy is checked by hand and the photos show the actual card you'll get.
![Kessig Forgemaster [Shadows over Innistrad - 169] photo 1](http://realmender.com/cdn/shop/files/rm-clean-32158045700181.jpg?v=1794518937&width=1445)