Battle for Zendikar · #112 · Rare
Guul Draz Overseer
Guul Draz Overseer
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Card text
Creature — Vampire
Flying
Landfall — Whenever a land you control enters, other creatures you control get +1/+0 until end of turn. If that land is a Swamp, those creatures get +2/+0 until end of turn instead.
3/4
Card details
- Set code
- BFZ
- Number
- 112
- Rarity
- Rare
- Artist
- Karl Kopinski
- Card type
- Creature
- Colors
- Mono-Black (Black)
- Mana value
- 6
- Keywords
- Landfall, Flying
- Released
- October 2, 2015
- EDHREC rank
- #20455 on EDHREC
- Available on
- Paper, Magic Online
- Language
- English
- Frame
- 2015
- Border
- Black
- Finishes
- Nonfoil, Foil
- Security stamp
- Oval
Legality
- StandardNot legal
- PioneerLegal
- ModernLegal
- LegacyLegal
- VintageLegal
- CommanderLegal
- PauperNot legal
- BrawlNot legal
- Standard BrawlNot legal
- HistoricNot legal
- TimelessNot legal
- AlchemyNot legal
- GladiatorNot legal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulLegal
- FutureNot legal
Rulings (3)
Whenever a land you control enters, each landfall ability of the permanents you control will trigger. You can put them on the stack in any order. The last ability you put on the stack will be the first one to resolve (As a result, you can have those abilities resolve in the order of your choosing.).
A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control.
A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land.
Other printings
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Guul Draz Overseer from Battle for Zendikar, #112. Rare. Every copy is checked by hand and the photos show the actual card you'll get.
![Guul Draz Overseer [Battle for Zendikar - 112] photo 1](http://realmender.com/cdn/shop/files/rm-clean-32157790928981.jpg?v=1794515018&width=1445)