Electrodominance

Outlaws of Thunder Junction: Breaking News · #23 · Rare

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Outlaws of Thunder Junction: Breaking News · #23 · Rare

Electrodominance

Electrodominance

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Card text

ElectrodominanceXRR

Instant

Electrodominance deals X damage to any target. You may cast a spell with mana value X or less from your hand without paying its mana cost.

Card details

Set
Liquid error (snippets/rm-card-details line 73): comparison of String with 0 failed
Number
23
Rarity
Rare
Card type
Instant
Colors
Mono-Red (Red)
Mana value
2
EDHREC rank
#1391 on EDHREC

Legality

Rulings (6)

  • If the target is dealt lethal damage this way, it will still be on the battlefield while you cast a spell from your hand. It won't die until after Electrodominance is finished resolving. If any of its abilities trigger while you cast that spell, those abilities will trigger but won't resolve until after the target has died.

  • If a spell has X in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.

  • Effects that allow you to cast a spell don't allow you to play a land.

  • If the target is illegal as Electrodominance tries to resolve, it won't resolve and none of its effects will happen. You won't get to cast a spell from your hand.

  • If you cast a spell "without paying its mana cost," you can't choose to cast it for any alternative costs. You can, however, pay additional costs, such as kicker costs. If the spell has any mandatory additional costs, such as that of Bankrupt in Blood, those must be paid to cast the card.

  • You cast the spell during the resolution of Electrodominance. Ignore timing restrictions based on the spell's type.

Electrodominance from Outlaws of Thunder Junction: Breaking News, #23. Rare. Every copy is checked by hand and the photos show the actual card you'll get.

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