Journey Into Nyx · #147 · Uncommon
Desperate Stand
Desperate Stand
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Card text
Sorcery
Strive — This spell costs more to cast for each target beyond the first.
Any number of target creatures each get +2/+0 and gain first strike and vigilance until end of turn.
At the Akroan gates, hoplites revived the tactics of Kytheon Iora's infamous irregulars.
Card details
- Set
- Journey Into Nyx
- Set code
- JOU
- Number
- 147
- Rarity
- Uncommon
- Artist
- Raymond Swanland
- Card type
- Sorcery
- Colors
- Boros (White, Red)
- Mana value
- 2
- Keywords
- Strive
- Released
- May 2, 2014
- EDHREC rank
- #26350 on EDHREC
- Available on
- Paper, Magic Online
- Language
- English
- Frame
- 2003
- Border
- Black
- Finishes
- Nonfoil, Foil
Legality
- StandardNot legal
- PioneerLegal
- ModernLegal
- LegacyLegal
- VintageLegal
- CommanderLegal
- PauperNot legal
- BrawlNot legal
- Standard BrawlNot legal
- HistoricNot legal
- TimelessNot legal
- AlchemyNot legal
- GladiatorNot legal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulNot legal
- FutureNot legal
Rulings (5)
If such a spell is copied, and the effect that copies the spell allows a player to choose new targets for the copy, the number of targets can't be changed. The player may change any number of the targets, including all of them or none of them. If, for one of the targets, the player can't choose a new legal target, then it remains unchanged (even if the current target is illegal).
You choose how many targets each spell with a strive ability has and what those targets are as you cast it. It's legal to cast such a spell with no targets, although this is rarely a good idea. You can't choose the same target more than once for a single strive spell.
If all of the spell's targets are illegal when the spell tries to resolve, it won't resolve and none of its effects will happen. If one or more of its targets are legal when it tries to resolve, the spell will resolve and affect only those legal targets. It will have no effect on any illegal targets.
The mana cost and mana value of strive spells don't change no matter how many targets they have. Strive abilities affect only what you pay.
If a spell or ability allows you to cast a strive spell without paying its mana cost, you must pay the additional costs for any targets beyond the first.
Other printings
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Desperate Stand from Journey Into Nyx, #147. Uncommon. Every copy is checked by hand and the photos show the actual card you'll get.
![Desperate Stand [Journey Into Nyx - 147] photo 1](http://realmender.com/cdn/shop/files/1318499814c61ee5015b0b21101ea0df.jpg?v=1794327926&width=1445)