Zurgo Helmsmasher
Khans of Tarkir · #214 · Mythic

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Legendary Creature — Orc Warrior
Haste
Zurgo attacks each combat if able.
During your turn, Zurgo has indestructible.
Whenever a creature dealt damage by Zurgo this turn dies, put a +1/+1 counter on Zurgo.
7/2
Card details
- Shown printing
- Khans of Tarkir (KTK)
- Artist
- Aleksi Briclot
- Color identity
- Black, Red, White
- Colors
- Black, Red, White
- Mana value
- 5
- Keywords
- Haste
- First released
- September 5, 2014
- Printings
- 4
- EDHREC rank
- #11003 on EDHREC
- Market price
- $0.51 (cheapest printing, updated weekly)
Legality
- StandardNot legal
- PioneerLegal
- ModernLegal
- LegacyLegal
- VintageLegal
- CommanderLegal
- PauperNot legal
- BrawlLegal
- Standard BrawlNot legal
- HistoricLegal
- TimelessLegal
- AlchemyNot legal
- GladiatorLegal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulLegal
- FutureNot legal
Rulings (4)
Each time a creature dies, check whether Zurgo had dealt any damage to it at any time during that turn. If so, Zurgo's ability will trigger. It doesn't matter who controlled the creature or whose graveyard it went to.
If Zurgo enters the battlefield before the combat phase, it will attack that turn if able. If it enters the battlefield after combat, it won't attack that turn and will usually be available to block on the following turn.
If, during your declare attackers step, Zurgo is tapped or is affected by a spell or ability that says it can't attack, then it doesn't attack. If there's a cost associated with having Zurgo attack, you aren't forced to pay that cost, so it doesn't have to attack in that case either.
You still choose which player or planeswalker Zurgo Helmsmasher attacks.
All printings
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Card data and images from Scryfall.