Weapon Rack
Throne of Eldraine · #236 · Common

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Artifact
This artifact enters with three +1/+1 counters on it.
: Move a +1/+1 counter from this artifact onto target creature. Activate only as a sorcery.
No weapon stays on the rack for long in the Burning Yard.
Card details
- Shown printing
- Throne of Eldraine (ELD)
- Artist
- Joe Slucher
- Color identity
- Colorless
- Colors
- Colorless
- Mana value
- 4
- First released
- October 4, 2019
- Printings
- 2
- EDHREC rank
- #21546 on EDHREC
- Market price
- $0.04 (cheapest printing, updated weekly)
Legality
- StandardNot legal
- PioneerLegal
- ModernLegal
- LegacyLegal
- VintageLegal
- CommanderLegal
- PauperLegal
- BrawlLegal
- Standard BrawlNot legal
- HistoricLegal
- TimelessLegal
- AlchemyNot legal
- GladiatorLegal
- OathbreakerLegal
- Pauper CommanderLegal
- Duel CommanderLegal
- PreDHNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulLegal
- FutureNot legal
Rulings (3)
If Weapon Rack has left the battlefield or has no +1/+1 counters on it by the time its activated ability resolves, you won't put a +1/+1 counter on the target creature. If the creature becomes an illegal target or can't have a +1/+1 counter put onto it for some other reason, you won't remove a +1/+1 counter from Weapon Rack.
Once Weapon Rack runs out of +1/+1 counters, it remains on the battlefield. You can activate its last ability, but it won't do anything.
The +1/+1 counters on Weapon Rack won't affect it unless it somehow becomes a creature.
All printings
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Card data and images from Scryfall.