Warbriar Blessing
Foundations Jumpstart · #739 · Common

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Enchantment — Aura
Enchant creature you control
When this Aura enters, enchanted creature fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)
Enchanted creature gets +0/+2.
Card details
- Shown printing
- Foundations Jumpstart (J25)
- Artist
- Michele Parisi
- Color identity
- Green
- Colors
- Green
- Mana value
- 2
- Keywords
- Fight, Enchant
- First released
- January 24, 2020
- Printings
- 4
- EDHREC rank
- #15032 on EDHREC
- Market price
- $0.14 (cheapest printing, updated weekly)
Legality
- StandardNot legal
- PioneerLegal
- ModernLegal
- LegacyLegal
- VintageLegal
- CommanderLegal
- PauperLegal
- BrawlLegal
- Standard BrawlNot legal
- HistoricLegal
- TimelessLegal
- AlchemyNot legal
- GladiatorLegal
- OathbreakerLegal
- Pauper CommanderLegal
- Duel CommanderLegal
- PreDHNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulNot legal
- FutureNot legal
Rulings (2)
If Warbriar Blessing leaves the battlefield before its enters-the-battlefield triggered ability resolves, the creature it last enchanted before it left will be the one to fight.
If the target creature is an illegal target when Warbriar Blessing's triggered ability tries to resolve, the ability doesn't resolve. If the enchanted creature is no longer on the battlefield, the target creature won't deal or be dealt damage.
All printings
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Card data and images from Scryfall.