
Legendary Creature — Assassin
Menace
Whenever one or more creatures you control deal combat damage to a player, put a +1/+1 counter on Vincent.
Chaos — Whenever Vincent deals combat damage to an opponent, it deals that much damage to each other opponent if Vincent's power is 7 or greater.
3/3
Card details
- Shown printing
- Final Fantasy Commander (FIC)
- Artist
- Lius Lasahido
- Color identity
- Red
- Colors
- Red
- Mana value
- 3
- Keywords
- Chaos, Menace
- First released
- June 13, 2025
- Printings
- 2
- EDHREC rank
- #3984 on EDHREC
- Market price
- $0.28 (cheapest printing, updated weekly)
Legality
- StandardNot legal
- PioneerNot legal
- ModernNot legal
- LegacyLegal
- VintageLegal
- CommanderLegal
- PauperNot legal
- BrawlNot legal
- Standard BrawlNot legal
- HistoricNot legal
- TimelessNot legal
- AlchemyNot legal
- GladiatorNot legal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulNot legal
- FutureNot legal
Rulings (3)
If Vincent isn't on the battlefield when its last ability resolves, use its power as it last existed on the battlefield to determine whether it deals damage to each other opponent.
The damage dealt by Vincent as a result of its last ability is not combat damage and therefore doesn't cause the ability to trigger again.
Vincent's last ability doesn't care what Vincent's power is when it deals combat damage to an opponent; it only matters what its power is when the ability resolves. For example, if Vincent's power was 7 when it dealt combat damage to an opponent but is reduced to 6 just before its last ability resolves, it won't deal any additional damage when the last ability resolves.
All printings
- Loading printings...
Card data and images from Scryfall.