Vengeant Earth
March of the Machine · #212 · Common

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Target creature or land you control becomes a 4/4 Elemental creature with haste in addition to its other types until end of turn. It must be blocked this turn if able.
When Zendikar's defenders faltered, the Roil rose up to shake the invaders from its back.
Card details
- Shown printing
- March of the Machine (MOM)
- Artist
- Jonas De Ro
- Color identity
- Green
- Colors
- Green
- Mana value
- 2
- First released
- April 21, 2023
- Printings
- 1
- EDHREC rank
- #24816 on EDHREC
- Market price
- $0.13 (cheapest printing, updated weekly)
Legality
- StandardNot legal
- PioneerLegal
- ModernLegal
- LegacyLegal
- VintageLegal
- CommanderLegal
- PauperLegal
- BrawlLegal
- Standard BrawlNot legal
- HistoricLegal
- TimelessLegal
- AlchemyNot legal
- GladiatorLegal
- OathbreakerLegal
- Pauper CommanderLegal
- Duel CommanderLegal
- PreDHNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulLegal
- FutureNot legal
Rulings (4)
If Vengeant Earth targets a creature you control, Vengeant Earth will overwrite any previous effects that set the creature’s power and toughness to specific values. Effects that otherwise modify the target creature’s power and toughness will still apply no matter when they took effect. The same is true for +1/+1 counters.
If the resulting creature attacks, the defending player must assign at least one blocker to it during the declare blockers step if that player controls any creatures that could block it.
The target creature or land will keep any abilities it previously had.
You may target a land that’s already a creature. For example, if you target a land that’s also a 0/0 creature and has three +1/+1 counters on it, the resulting land creature will be 7/7.
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Card data and images from Scryfall.