Urza's Mine
Commander Masters · #1051 · Common

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Urza's Mine
Land — Urza's Mine
: Add
. If you control an Urza's Power-Plant and an Urza's Tower, add
instead.
In his hunger for power and knowledge, Urza dug deep into Dominaria's ancient past.
Card details
- Shown printing
- Commander Masters (CMM)
- Artist
- Brian Snõddy
- Color identity
- Colorless
- Colors
- Colorless
- Mana value
- 0
- First released
- March 4, 1994
- Printings
- 26
- EDHREC rank
- #842 on EDHREC
- Market price
- $0.69 (cheapest printing, updated weekly)
Legality
- StandardNot legal
- PioneerNot legal
- ModernLegal
- LegacyLegal
- VintageLegal
- CommanderLegal
- PauperLegal
- BrawlNot legal
- Standard BrawlNot legal
- HistoricNot legal
- TimelessNot legal
- AlchemyNot legal
- GladiatorNot legal
- OathbreakerLegal
- Pauper CommanderLegal
- Duel CommanderLegal
- PreDHLegal
- PremodernLegal
- Old SchoolNot legal
- Penny DreadfulNot legal
- FutureNot legal
Rulings (2)
If you have at least one of each of the three Urza's lands on the battlefield, you must take the 2 mana instead of just one.
The ability checks for land types, not the names of other permanents you control.
All printings
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Card data and images from Scryfall.