Tunnel Ignus
Scars of Mirrodin · #105 · Rare

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Creature — Elemental
Whenever a land enters under an opponent's control, if that player had another land enter the battlefield under their control this turn, this creature deals 3 damage to that player.
Fight mischief with mischief.
2/1
Card details
- Shown printing
- Scars of Mirrodin (SOM)
- Artist
- Scott Chou
- Color identity
- Red
- Colors
- Red
- Mana value
- 2
- First released
- October 1, 2010
- Printings
- 1
- EDHREC rank
- #18559 on EDHREC
- Market price
- $0.53 (cheapest printing, updated weekly)
Legality
- StandardNot legal
- PioneerNot legal
- ModernLegal
- LegacyLegal
- VintageLegal
- CommanderLegal
- PauperNot legal
- BrawlNot legal
- Standard BrawlNot legal
- HistoricNot legal
- TimelessNot legal
- AlchemyNot legal
- GladiatorNot legal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHLegal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulLegal
- FutureNot legal
Rulings (2)
If multiple lands an opponent controls enter at the same time, Tunnel Ignus's ability triggers that many times, even if no other lands had entered the battlefield under that player's control earlier in the turn. That's because each ability takes into consideration the other land(s) that entered at the same time as the one that caused it to trigger.
Whenever a land an opponent controls enters, this ability triggers only if another land had already entered the battlefield under that opponent's control this turn. It doesn't matter if that other land is still on the battlefield, is still under that player's control, or is still a land.
All printings
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Card data and images from Scryfall.