Triskaidekaphobia
Innistrad Remastered · #136 · Uncommon

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Enchantment
At the beginning of your upkeep, choose one —
• Each player with exactly 13 life loses the game, then each player gains 1 life.
• Each player with exactly 13 life loses the game, then each player loses 1 life.
Card details
- Shown printing
- Innistrad Remastered (INR)
- Artist
- Willian Murai
- Color identity
- Black
- Colors
- Black
- Mana value
- 4
- First released
- April 8, 2016
- Printings
- 6
- EDHREC rank
- #11077 on EDHREC
- Market price
- $0.22 (cheapest printing, updated weekly)
Legality
- StandardNot legal
- PioneerLegal
- ModernLegal
- LegacyLegal
- VintageLegal
- CommanderLegal
- PauperNot legal
- BrawlLegal
- Standard BrawlNot legal
- HistoricLegal
- TimelessLegal
- AlchemyNot legal
- GladiatorLegal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulLegal
- FutureNot legal
Rulings (4)
If each player has 13 life as Triskaidekaphobia’s ability resolves, the game ends in a draw.
If you choose Triskaidekaphobia’s second mode and begin to resolve it while an opponent’s life total is 13 and your life total is 1, that opponent will lose the game before you lose 1 life.
In a Two-Headed Giant game, each team with 13 life loses the game, then each player on each team gains or loses 1 life, causing the team’s life total to go up or down by 2.
You choose one of the modes even if no player will lose the game. Players will still gain or lose life as appropriate.
All printings
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Card data and images from Scryfall.