Transmutation
Chronicles · #40 · Common

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Switch target creature's power and toughness until end of turn.
"You know what I was,/ You see what I am: change me, change me!"
—Randall Jarrell, *The Woman at the Washington Zoo*
Card details
- Shown printing
- Chronicles (CHR)
- Artist
- Susan Van Camp
- Color identity
- Black
- Colors
- Black
- Mana value
- 2
- First released
- June 1, 1994
- Printings
- 3
- EDHREC rank
- #30260 on EDHREC
- Market price
- $0.15 (cheapest printing, updated weekly)
Legality
- StandardNot legal
- PioneerNot legal
- ModernNot legal
- LegacyLegal
- VintageLegal
- CommanderLegal
- PauperLegal
- BrawlNot legal
- Standard BrawlNot legal
- HistoricNot legal
- TimelessNot legal
- AlchemyNot legal
- GladiatorNot legal
- OathbreakerLegal
- Pauper CommanderLegal
- Duel CommanderLegal
- PreDHLegal
- PremodernLegal
- Old SchoolLegal
- Penny DreadfulNot legal
- FutureNot legal
Rulings (4)
Note that the wording "Effects that alter the creature's power alter its toughness instead, and vice versa, this turn" has been removed.
Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to a creature may become lethal if you switch its power and toughness during that turn.
Effects that switch a creature's power and toughness apply after all other effects, regardless of when those effects began to apply. For instance, if you target a 1/2 creature then give it +2/+0 later in the turn, it's a 2/3 creature, not a 4/1 creature.
Switching a creature's power and toughness twice (or any even number of times) effectively returns the creature to the power and toughness it had before any switches.
All printings
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Card data and images from Scryfall.