The Key to the Vault
Outlaws of Thunder Junction · #54 · Rare

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Legendary Artifact — Equipment
Whenever equipped creature deals combat damage to a player, look at that many cards from the top of your library. You may exile a nonland card from among them. Put the rest on the bottom of your library in a random order. You may cast the exiled card without paying its mana cost.
Equip
Card details
- Shown printing
- Outlaws of Thunder Junction (OTJ)
- Artist
- Leon Tukker
- Color identity
- Blue
- Colors
- Blue
- Mana value
- 2
- Keywords
- Equip
- First released
- April 19, 2024
- Printings
- 5
- EDHREC rank
- #2226 on EDHREC
- Market price
- $0.42 (cheapest printing, updated weekly)
Legality
- StandardLegal
- PioneerLegal
- ModernLegal
- LegacyLegal
- VintageLegal
- CommanderLegal
- PauperNot legal
- BrawlLegal
- Standard BrawlLegal
- HistoricLegal
- TimelessLegal
- AlchemyNot legal
- GladiatorLegal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulLegal
- FutureLegal
Rulings (3)
If the spell you cast has
in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.
If you cast a spell “without paying its mana cost,” you can’t choose to cast it for any alternative costs. You can, however, pay additional costs, such as kicker costs. If the spell has any mandatory additional costs, those must be paid to cast the spell.
You choose whether to cast the exiled card as The Key to the Vault’s triggered ability resolves. If you do, you do so as part of the resolution of that ability. You can’t wait to cast it later in the turn. Timing restrictions based on the card’s types are ignored.
All printings
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Card data and images from Scryfall.