Tezzeret the Seeker
Modern Masters 2015 · #62 · Mythic

Buy from us
Not in stock
We add new singles every week.
Legendary Planeswalker — Tezzeret
+1: Untap up to two target artifacts.
−X: Search your library for an artifact card with mana value X or less, put it onto the battlefield, then shuffle.
−5: Artifacts you control become artifact creatures with base power and toughness 5/5 until end of turn.
Loyalty 4
Card details
- Shown printing
- Modern Masters 2015 (MM2)
- Artist
- Anthony Francisco
- Color identity
- Blue
- Colors
- Blue
- Mana value
- 5
- First released
- October 3, 2008
- Printings
- 6
- EDHREC rank
- #1785 on EDHREC
- Market price
- $22.60 (cheapest printing, updated weekly)
Legality
- StandardNot legal
- PioneerNot legal
- ModernLegal
- LegacyLegal
- VintageLegal
- CommanderLegal
- PauperNot legal
- BrawlNot legal
- Standard BrawlNot legal
- HistoricNot legal
- TimelessNot legal
- AlchemyNot legal
- GladiatorNot legal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHLegal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulLegal
- FutureNot legal
Rulings (6)
For the second ability, you choose the value of X when you activate it. You don’t look through your library until the ability resolves. (In other words, you can’t look through your library, decide what artifact card you want, and then determine what X is.) You can’t choose an X that’s greater than the number of loyalty counters on Tezzeret.
The first ability can target zero, one, or two artifacts. You may activate it with no targets just to put a loyalty counter on Tezzeret.
The third ability affects all artifacts you control, including artifacts that are already creatures.
The third ability causes artifacts you control to become creatures in addition to their other card types.
A noncreature permanent that turns into a creature is subject to the “summoning sickness” rule: It can only attack, and its
abilities can only be activated, if its controller has continuously controlled that permanent since the beginning of their most recent turn.
The effect from the ability overwrites other effects that set power and/or toughness if and only if those effects existed before the ability resolved. It will not overwrite effects that modify power or toughness (whether from a static ability, counters, or a resolved spell or ability), nor will it overwrite effects that set power and toughness which come into existence after the ability resolves. Effects that switch the creature’s power and toughness are always applied after any other power or toughness changing effects, including this one, regardless of the order in which they are created.
All printings
- Loading printings...
Card data and images from Scryfall.