Take Possession
Modern Masters · #66 · Uncommon

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Enchantment — Aura
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Enchant permanent
You control enchanted permanent.
Card details
- Shown printing
- Modern Masters (MMA)
- Artist
- Michael Phillippi
- Color identity
- Blue
- Colors
- Blue
- Mana value
- 7
- Keywords
- Enchant, Split second
- First released
- May 4, 2007
- Printings
- 2
- EDHREC rank
- #21331 on EDHREC
- Market price
- $0.22 (cheapest printing, updated weekly)
Legality
- StandardNot legal
- PioneerNot legal
- ModernLegal
- LegacyLegal
- VintageLegal
- CommanderLegal
- PauperNot legal
- BrawlNot legal
- Standard BrawlNot legal
- HistoricNot legal
- TimelessNot legal
- AlchemyNot legal
- GladiatorNot legal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHLegal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulLegal
- FutureNot legal
Rulings (6)
After a spell with split second resolves (or otherwise leaves the stack), players may again cast spells and activate abilities before the next object on the stack resolves.
Casting a spell with split second won’t affect spells and abilities that are already on the stack.
If the resolution of a triggered ability involves casting a spell, that spell can’t be cast if a spell with split second is on the stack.
Players may turn face-down creatures face up while a spell with split second is on the stack.
Players still get priority while a card with split second is on the stack; their options are just limited to mana abilities and certain special actions.
Split second doesn’t stop triggered abilities from triggering, such as that of Chalice of the Void. If one does, its controller puts it on the stack and chooses targets for it, if any. Those abilities will resolve as normal.
All printings
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Card data and images from Scryfall.