
Take Heart
Instant
Target creature gets +2/+2 until end of turn. You gain 1 life for each attacking creature you control.
In the quiet before a battle, Boros soldiers whisper prayers that steady their nerves and focus their minds.
Card details
- Shown printing
- Jumpstart (JMP)
- Artist
- Lucas Graciano
- Color identity
- White
- Colors
- White
- Mana value
- 1
- First released
- October 5, 2018
- Printings
- 2
- EDHREC rank
- #20654 on EDHREC
- Market price
- $0.05 (cheapest printing, updated weekly)
Legality
- StandardNot legal
- PioneerLegal
- ModernLegal
- LegacyLegal
- VintageLegal
- CommanderLegal
- PauperLegal
- BrawlLegal
- Standard BrawlNot legal
- HistoricLegal
- TimelessLegal
- AlchemyNot legal
- GladiatorLegal
- OathbreakerLegal
- Pauper CommanderLegal
- Duel CommanderLegal
- PreDHNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulLegal
- FutureNot legal
Rulings (2)
If the target creature becomes an illegal target for Take Heart, the spell doesn’t resolve. You don’t gain life.
You can cast Take Heart even if you control no attacking creatures, perhaps because it’s not even your turn. The target creature gets +2/+2 even though you don’t gain life.
All printings
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Card data and images from Scryfall.