Syndicate Heavy
Ravnica: Clue Edition · #47 · Rare

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Creature — Giant Rogue
Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)
At the beginning of each end step, if you gained 4 or more life this turn, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this token: Draw a card.")
4/4
Card details
- Shown printing
- Ravnica: Clue Edition (CLU)
- Artist
- Edgar Sánchez Hidalgo
- Color identity
- Black, White
- Colors
- Black, White
- Mana value
- 4
- Keywords
- Investigate, Extort
- First released
- February 23, 2024
- Printings
- 1
- EDHREC rank
- #19465 on EDHREC
- Market price
- $0.36 (cheapest printing, updated weekly)
- Related cards
- Clue (Token)
Legality
- StandardNot legal
- PioneerNot legal
- ModernNot legal
- LegacyLegal
- VintageLegal
- CommanderLegal
- PauperNot legal
- BrawlNot legal
- Standard BrawlNot legal
- HistoricNot legal
- TimelessNot legal
- AlchemyNot legal
- GladiatorNot legal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulNot legal
- FutureNot legal
Rulings (11)
Clue is an artifact type. Even though it appears on some cards with other permanent types, it's never a creature type, a land type, or anything but an artifact type.
If an effect refers to a Clue, it means any Clue artifact, not just a Clue artifact token. For example, you can sacrifice Wrench to pay for Alquist Proft, Master Sleuth's activated ability.
If you haven't gained 4 or more life by the time an end step begins, Syndicate Heavy's last ability won't trigger at all.
Some abilities trigger "whenever you sacrifice a Clue". Those abilities trigger whenever you sacrifice a Clue for any reason, not just to activate a Clue's activated ability.
Some spells and abilities that investigate may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't create any Clue tokens.
Syndicate Heavy's last ability looks at how much life you've gained in the turn, even if it wasn't on the battlefield when you gained life. It doesn't care if you also lost life, even if you lost more life than you gained.
The amount of life you gain from extort is based on the total amount of life lost, not necessarily the number of opponents you have. For example, if your opponent's life total can't change (perhaps because that player controls Platinum Emperion), you won't gain any life.
The extort ability doesn't target any player.
You can't sacrifice a Clue to pay multiple costs. For example, you can't sacrifice a Clue token to activate its own ability and also to activate Alquist Proft, Master Sleuth's ability.
You investigate just once, no matter how much life you've gained past 4.
You may pay
a maximum of one time for each extort triggered ability. You decide whether to pay when the ability resolves.
All printings
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Card data and images from Scryfall.