
Creature — Surrakar
Whenever you cast an instant or sorcery spell, you may put a charge counter on this creature.
Whenever this creature deals combat damage to a player, you may draw X cards, where X is the number of charge counters on it.
2/1
Card details
- Shown printing
- Modern Masters 2015 (MM2)
- Artist
- Dave Kendall
- Color identity
- Blue
- Colors
- Blue
- Mana value
- 3
- First released
- April 23, 2010
- Printings
- 2
- EDHREC rank
- #17532 on EDHREC
- Market price
- $0.26 (cheapest printing, updated weekly)
Legality
- StandardNot legal
- PioneerNot legal
- ModernLegal
- LegacyLegal
- VintageLegal
- CommanderLegal
- PauperNot legal
- BrawlNot legal
- Standard BrawlNot legal
- HistoricNot legal
- TimelessNot legal
- AlchemyNot legal
- GladiatorNot legal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHLegal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulLegal
- FutureNot legal
Rulings (3)
If Surrakar Spellblade leaves the battlefield after its second ability triggers but before it resolves, its last existence on the battlefield is checked to determine how many charge counters were on it.
If you cast an instant or sorcery spell, Surrakar Spellblade’s first ability triggers and goes on the stack on top of it. The ability will resolve before the spell does.
When Surrakar Spellblade’s second ability resolves, you either draw a card for each charge counter on it or you draw no cards at all.
All printings
- Loading printings...
Card data and images from Scryfall.