Stumpsquall Hydra
Commander Legends · #367 · Rare

Buy from us
Not in stock
We add new singles every week.
Creature — Hydra
When this creature enters, distribute X +1/+1 counters among it and any number of commanders.
In preparation to grow new heads, a hydra may rid itself of older ones.
1/1
Card details
- Shown printing
- Commander Legends (CMR)
- Artist
- Grzegorz Rutkowski
- Color identity
- Green
- Colors
- Green
- Mana value
- 3
- First released
- November 20, 2020
- Printings
- 1
- EDHREC rank
- #13569 on EDHREC
- Market price
- $0.48 (cheapest printing, updated weekly)
Legality
- StandardNot legal
- PioneerNot legal
- ModernNot legal
- LegacyLegal
- VintageLegal
- CommanderLegal
- PauperNot legal
- BrawlNot legal
- Standard BrawlNot legal
- HistoricNot legal
- TimelessNot legal
- AlchemyNot legal
- GladiatorNot legal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulNot legal
- FutureNot legal
Rulings (4)
Because Stumpsquall Hydra's ability doesn't target, you choose how to distribute X +1/+1 counters as its ability resolves. Players can't take actions between the time you decide this distribution and the time counters are put on the appropriate permanents.
If Stumpsquall Hydra leaves the battlefield before its triggered ability resolves, you can still distribute the counters among any number of commanders, including none of them.
You can't put +1/+1 counters on commanders that aren't on the battlefield.
You may put +1/+1 counters on commanders that aren't currently creatures (such as Tevesh Szat, Doom of Fools).
All printings
- Loading printings...
Card data and images from Scryfall.