Staff of the Wild Magus
Magic 2015 · #236 · Uncommon

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Artifact
Whenever you cast a green spell or a Forest you control enters, you gain 1 life.
A symbol of ferocity in oppressive times.
Card details
- Shown printing
- Magic 2015 (M15)
- Artist
- Daniel Ljunggren
- Color identity
- Colorless
- Colors
- Colorless
- Mana value
- 3
- First released
- July 19, 2013
- Printings
- 2
- EDHREC rank
- #17243 on EDHREC
- Market price
- $0.16 (cheapest printing, updated weekly)
Legality
- StandardNot legal
- PioneerLegal
- ModernLegal
- LegacyLegal
- VintageLegal
- CommanderLegal
- PauperNot legal
- BrawlNot legal
- Standard BrawlNot legal
- HistoricNot legal
- TimelessNot legal
- AlchemyNot legal
- GladiatorNot legal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulLegal
- FutureNot legal
Rulings (3)
Each of these artifacts cares about any land with the appropriate basic land type. For example, Staff of the Sun Magus’s ability triggers when any land with the subtype Plains enters the battlefield under your control, not just lands named Plains.
If you cast a copy of a card that’s a certain color, the appropriate Staff’s ability will trigger. However, if you copy a spell on the stack without casting that copy, it will not.
Most nonbasic lands don’t have basic land types, even if they produce colored mana. For example, Caves of Koilos is neither a Plains nor a Swamp. Having one enter the battlefield under your control won’t cause Staff of the Sun Magus’s ability to trigger.
All printings
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Card data and images from Scryfall.