Sludge Monster
Commander Legends: Battle for Baldur's Gate · #735 · Rare

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Creature — Horror
Whenever this creature enters or attacks, put a slime counter on up to one other target creature.
Non-Horror creatures with slime counters on them lose all abilities and have base power and toughness 2/2.
Tracking it isn't the hard part.
5/5
Card details
- Shown printing
- Commander Legends: Battle for Baldur's Gate (CLB)
- Artist
- Svetlin Velinov
- Color identity
- Blue
- Colors
- Blue
- Mana value
- 5
- First released
- September 24, 2021
- Printings
- 6
- EDHREC rank
- #4127 on EDHREC
- Market price
- $0.44 (cheapest printing, updated weekly)
Legality
- StandardNot legal
- PioneerLegal
- ModernLegal
- LegacyLegal
- VintageLegal
- CommanderLegal
- PauperNot legal
- BrawlLegal
- Standard BrawlNot legal
- HistoricLegal
- TimelessLegal
- AlchemyNot legal
- GladiatorLegal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulLegal
- FutureNot legal
Rulings (2)
If a non-Horror creature with a slime counter on it somehow becomes a Horror, the effect making it 2/2 and making it lose its abilities ends. Its base power and toughness will revert to whatever it was before that effect started applying, although other effects that modify power and/or toughness, such as ones created by Auras, counters, and the like may still apply. It'll also have whatever abilities it had before it lost them.
Sludge Monster's last ability affects all non-Horror creatures with slime counters on them, not just creatures that had slime counters put on them with Sludge Monster's first ability.
All printings
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Card data and images from Scryfall.