Simic Charm
Commander Legends · #451 · Uncommon

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Simic Charm

Instant
Choose one —
• Target creature gets +3/+3 until end of turn.
• Permanents you control gain hexproof until end of turn.
• Return target creature to its owner's hand.
Card details
- Shown printing
- Commander Legends (CMR)
- Artist
- Zoltan Boros
- Color identity
- Green, Blue
- Colors
- Green, Blue
- Mana value
- 2
- First released
- February 1, 2013
- Printings
- 2
- EDHREC rank
- #2993 on EDHREC
- Market price
- $0.78 (cheapest printing, updated weekly)
Legality
- StandardNot legal
- PioneerLegal
- ModernLegal
- LegacyLegal
- VintageLegal
- CommanderLegal
- PauperNot legal
- BrawlLegal
- Standard BrawlNot legal
- HistoricLegal
- TimelessLegal
- AlchemyNot legal
- GladiatorLegal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulNot legal
- FutureNot legal
Rulings (1)
If you choose the second mode, only permanents you control when Simic Charm resolves will gain hexproof. Permanents that come under your control later that turn will not.
All printings
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Card data and images from Scryfall.