Show and Tell
Conspiracy: Take the Crown · #121 · Mythic

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Sorcery
Each player may put an artifact, creature, enchantment, or land card from their hand onto the battlefield.
At the academy, "show and tell" too often becomes "run and hide."
Card details
- Shown printing
- Conspiracy: Take the Crown (CN2)
- Artist
- Zack Stella
- Color identity
- Blue
- Colors
- Blue
- Mana value
- 3
- First released
- October 12, 1998
- Printings
- 6
- EDHREC rank
- #6226 on EDHREC
- Market price
- $3.11 (cheapest printing, updated weekly)
Legality
- StandardNot legal
- PioneerNot legal
- ModernNot legal
- LegacyLegal
- VintageLegal
- CommanderLegal
- PauperNot legal
- BrawlLegal
- Standard BrawlNot legal
- HistoricBanned
- TimelessLegal
- AlchemyNot legal
- GladiatorLegal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHLegal
- PremodernLegal
- Old SchoolNot legal
- Penny DreadfulNot legal
- FutureNot legal
Rulings (3)
If the cards being put onto the battlefield also require choices, those choices are made after all players choose their card. The active player makes choices for their card (if any), then the other players (if any) in turn order.
Players choose cards during resolution, not announcement.
The current player chooses first, then each other player chooses in turn order. A player does not have to reveal the chosen card, so long as it is clear *which* card was chosen. After all choices are made, the cards are put onto the battlefield simultaneously.
All printings
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Card data and images from Scryfall.