Shah of Naar Isle
Future Sight · #119 · Rare

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Creature — Efreet
Trample
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When this creature's echo cost is paid, each opponent may draw up to three cards.
6/6
Card details
- Shown printing
- Future Sight (FUT)
- Artist
- Jon Foster
- Color identity
- Red
- Colors
- Red
- Mana value
- 4
- Keywords
- Trample, Echo
- First released
- May 4, 2007
- Printings
- 1
- EDHREC rank
- #23884 on EDHREC
- Market price
- $0.43 (cheapest printing, updated weekly)
Legality
- StandardNot legal
- PioneerNot legal
- ModernLegal
- LegacyLegal
- VintageLegal
- CommanderLegal
- PauperNot legal
- BrawlNot legal
- Standard BrawlNot legal
- HistoricNot legal
- TimelessNot legal
- AlchemyNot legal
- GladiatorNot legal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHLegal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulLegal
- FutureNot legal
Rulings (3)
If you have multiple opponents, each one in turn order chooses whether or not to draw cards, and if so, how many to draw (from zero to three).
If you use Thick-Skinned Goblin’s ability to pay
instead of Shah of Naar Isle’s echo cost, the Shah’s last ability will trigger.
When the echo ability resolves, you may pay
or choose not pay. The first option means Shah of Naar Isle stays on the battlefield and its last ability triggers. The second option means Shah of Naar Isle is sacrificed.
All printings
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Card data and images from Scryfall.