Searing Rays
Invasion · #165 · Uncommon

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Searing Rays

Sorcery
Choose a color. Searing Rays deals damage to each player equal to the number of creatures of that color that player controls.
"This is a battle of pawns, for the highest stakes imaginable."
—Urza
Card details
- Shown printing
- Invasion (INV)
- Artist
- Doug Chaffee
- Color identity
- Red
- Colors
- Red
- Mana value
- 3
- First released
- October 2, 2000
- Printings
- 1
- EDHREC rank
- #27737 on EDHREC
- Market price
- $0.25 (cheapest printing, updated weekly)
Legality
- StandardNot legal
- PioneerNot legal
- ModernNot legal
- LegacyLegal
- VintageLegal
- CommanderLegal
- PauperNot legal
- BrawlNot legal
- Standard BrawlNot legal
- HistoricNot legal
- TimelessNot legal
- AlchemyNot legal
- GladiatorNot legal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHLegal
- PremodernLegal
- Old SchoolNot legal
- Penny DreadfulNot legal
- FutureNot legal
Rulings (1)
You choose the color on resolution. Your opponent does not get to respond between the color choice and the damage happening. They need to use any damage prevention they want before you choose a color.
All printings
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Card data and images from Scryfall.