Savvy Trader
Outlaws of Thunder Junction Commander · #33 · Rare

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Creature — Human Citizen
When this creature enters, exile target permanent card from your graveyard. You may play that card for as long as it remains exiled.
Spells you cast from anywhere other than your hand cost less to cast.
"A little dirt doesn't indicate quality—with goods or with people."
3/3
Card details
- Shown printing
- Outlaws of Thunder Junction Commander (OTC)
- Artist
- Scott Murphy
- Color identity
- Green
- Colors
- Green
- Mana value
- 4
- First released
- April 19, 2024
- Printings
- 2
- EDHREC rank
- #4578 on EDHREC
- Market price
- $3.23 (cheapest printing, updated weekly)
Legality
- StandardNot legal
- PioneerNot legal
- ModernNot legal
- LegacyLegal
- VintageLegal
- CommanderLegal
- PauperNot legal
- BrawlNot legal
- Standard BrawlNot legal
- HistoricNot legal
- TimelessNot legal
- AlchemyNot legal
- GladiatorNot legal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulNot legal
- FutureNot legal
Rulings (4)
Savvy Trader’s last ability can’t reduce the amount of colored mana you pay for a spell. It reduces only the generic mana component of that spell’s cost.
Savvy Trader’s last ability doesn’t change the mana cost or mana value of any spell. It changes only the total cost you pay to cast spells from anywhere other than your hand.
You may play the card exiled with Savvy Trader’s first ability even if Savvy Trader leaves the battlefield. If another player gains control of Savvy Trader, that player can’t play the card, and you still can.
You pay all costs and follow all normal timing rules for the card played from exile with Savvy Trader’s first ability. For example, if the exiled card is a land card, you may play it only during your main phase while the stack is empty.
All printings
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Card data and images from Scryfall.