
Sorcery
Rile deals 1 damage to target creature you control. That creature gains trample until end of turn.
Draw a card.
The enormous can still be at the mercy of the small.
Card details
- Shown printing
- Forgotten Realms Commander (AFC)
- Artist
- Igor Kieryluk
- Color identity
- Red
- Colors
- Red
- Mana value
- 1
- First released
- September 29, 2017
- Printings
- 2
- EDHREC rank
- #5360 on EDHREC
- Market price
- $0.22 (cheapest printing, updated weekly)
Legality
- StandardNot legal
- PioneerLegal
- ModernLegal
- LegacyLegal
- VintageLegal
- CommanderLegal
- PauperLegal
- BrawlLegal
- Standard BrawlNot legal
- HistoricLegal
- TimelessLegal
- AlchemyNot legal
- GladiatorLegal
- OathbreakerLegal
- Pauper CommanderLegal
- Duel CommanderLegal
- PreDHNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulNot legal
- FutureNot legal
Rulings (3)
If Rile targets a creature with 1 toughness, that creature won't be destroyed until after you've drawn a card. Its abilities may affect that draw or trigger on that draw if appropriate.
If the damage that would be dealt by Rile is prevented, the creature still gains trample until end of turn.
If the target creature is an illegal target by the time Rile resolves, the entire spell doesn't resolve. You won't draw a card.
All printings
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Card data and images from Scryfall.