Rhystic Cave
Prophecy · #142 · Uncommon

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Land
: Choose a color. Add one mana of that color unless any player pays
. Activate only as an instant.
"All mages dip into the same well; some are just in more of a hurry."
—Alexi, zephyr mage
Card details
- Shown printing
- Prophecy (PCY)
- Artist
- Rob Alexander
- Color identity
- Colorless
- Colors
- Colorless
- Mana value
- 0
- First released
- June 5, 2000
- Printings
- 1
- EDHREC rank
- #20248 on EDHREC
- Market price
- $0.35 (cheapest printing, updated weekly)
Legality
- StandardNot legal
- PioneerNot legal
- ModernNot legal
- LegacyLegal
- VintageLegal
- CommanderLegal
- PauperNot legal
- BrawlNot legal
- Standard BrawlNot legal
- HistoricNot legal
- TimelessNot legal
- AlchemyNot legal
- GladiatorNot legal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHLegal
- PremodernLegal
- Old SchoolNot legal
- Penny DreadfulNot legal
- FutureNot legal
Rulings (3)
Each player (starting with the current player and going in turn order) gets the option to pay when this ability resolves.
If a player pays
, Rhystic Cave does not produce any mana, and is not considered to have been tapped for mana. Things which trigger of the land being tapped for mana will not trigger.
The card’s ability has errata so you can’t activate the ability during casting of a spell or activating of an ability. This prevents you from getting into a position where someone paying
could stop you from having enough mana to pay for the spell. If you want to use it pay for a spell or ability, you need to use this card before you start the casting or activating.
All printings
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Card data and images from Scryfall.