Repel the Darkness
Foundations Jumpstart · #242 · Common

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Tap up to two target creatures.
Draw a card.
A boon to those who cannot see in the dark. A bane to those who live in it.
Card details
- Shown printing
- Foundations Jumpstart (J25)
- Artist
- Scott Chou
- Color identity
- White
- Colors
- White
- Mana value
- 3
- First released
- April 23, 2010
- Printings
- 4
- EDHREC rank
- #20827 on EDHREC
- Market price
- $0.08 (cheapest printing, updated weekly)
Legality
- StandardNot legal
- PioneerNot legal
- ModernLegal
- LegacyLegal
- VintageLegal
- CommanderLegal
- PauperLegal
- BrawlLegal
- Standard BrawlNot legal
- HistoricLegal
- TimelessLegal
- AlchemyNot legal
- GladiatorLegal
- OathbreakerLegal
- Pauper CommanderLegal
- Duel CommanderLegal
- PreDHLegal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulLegal
- FutureNot legal
Rulings (4)
If you target one creature and that target is illegal as Repel the Darkness resolves, the spell doesn't resolve. You don't draw a card.
If you target two creatures and they're both illegal as Repel the Darkness resolves, the spell doesn't resolve; you don't draw a card. If just one target is illegal, the spell does resolve; the remaining legal target becomes tapped (if it's untapped at that time) and you draw a card.
If you target zero creatures, all that happens is you draw a card.
You may target zero, one, or two creatures. The creatures don't need to be untapped.
All printings
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Card data and images from Scryfall.