Remedy
Dominaria Remastered · #22 · Common

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Prevent the next 5 damage that would be dealt this turn to any number of targets, divided as you choose.
"Take this. I know it's bitter, but it will ease the fever and get you back on your feet."
Card details
- Shown printing
- Dominaria Remastered (DMR)
- Artist
- Zina Saunders
- Color identity
- White
- Colors
- White
- Mana value
- 2
- First released
- February 3, 1997
- Printings
- 3
- EDHREC rank
- #20190 on EDHREC
- Market price
- $0.16 (cheapest printing, updated weekly)
Legality
- StandardNot legal
- PioneerNot legal
- ModernNot legal
- LegacyLegal
- VintageLegal
- CommanderLegal
- PauperLegal
- BrawlNot legal
- Standard BrawlNot legal
- HistoricNot legal
- TimelessNot legal
- AlchemyNot legal
- GladiatorNot legal
- OathbreakerLegal
- Pauper CommanderLegal
- Duel CommanderLegal
- PreDHLegal
- PremodernLegal
- Old SchoolNot legal
- Penny DreadfulNot legal
- FutureNot legal
Rulings (4)
If multiple replacement effects apply to a player or permanent being dealt damage, that player or the controller of that permanent chooses the order to apply them, not the controller of the source of damage.
If multiple sources would deal damage to an affected target at once, that target or that target’s controller chooses which source’s damage to prevent for each “shield.”
If some of the targets become illegal, the original division of prevention effects still applies, but the effects that would have been created for illegal targets aren’t created at all.
You divide the prevention effects as you cast Remedy, not as it resolves. Each target must be assigned at least 1 prevention “shield.” You can’t choose more than five targets and assign none to a target.
All printings
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Card data and images from Scryfall.