Reckless Cohort
Battle for Zendikar · #152 · Common

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Creature — Human Warrior Ally
This creature attacks each combat if able unless you control another Ally.
"You have a family. Mine died at Sea Gate. You go to yours, and I'll go to mine."
2/2
Card details
- Shown printing
- Battle for Zendikar (BFZ)
- Artist
- Volkan Baǵa
- Color identity
- Red
- Colors
- Red
- Mana value
- 2
- First released
- October 2, 2015
- Printings
- 1
- EDHREC rank
- #30451 on EDHREC
- Market price
- $0.03 (cheapest printing, updated weekly)
Legality
- StandardNot legal
- PioneerLegal
- ModernLegal
- LegacyLegal
- VintageLegal
- CommanderLegal
- PauperLegal
- BrawlNot legal
- Standard BrawlNot legal
- HistoricNot legal
- TimelessNot legal
- AlchemyNot legal
- GladiatorNot legal
- OathbreakerLegal
- Pauper CommanderLegal
- Duel CommanderLegal
- PreDHNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulNot legal
- FutureNot legal
Rulings (3)
If, during its controller’s declare attackers step, that player doesn’t control another Ally but Reckless Cohort is tapped, is affected by a spell or ability that says it can’t attack, or hasn’t been under that player’s control continuously since the turn began (and doesn’t have haste), then it doesn’t attack. If there’s a cost associated with having Reckless Cohort attack, its controller isn’t forced to pay that cost. If they don’t, Reckless Cohort doesn’t have to attack.
Reckless Cohort can attack if you control another Ally. It just isn’t forced to.
Reckless Cohort checks whether you control another Ally as attacking creatures are declared. At that time, if you don’t, Reckless Cohort attacks if able.
All printings
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Card data and images from Scryfall.