Quick Draw
Outlaws of Thunder Junction · #138 · Common

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Target creature you control gets +1/+1 and gains first strike until end of turn. Creatures target opponent controls lose first strike and double strike until end of turn.
The opening of the Omenpaths awoke the wild magic of Thunder Junction. Settlers dubbed it "thunder" and put it to use in everything from farming tools to deadly weapons.
Card details
- Shown printing
- Outlaws of Thunder Junction (OTJ)
- Artist
- Lie Setiawan
- Color identity
- Red
- Colors
- Red
- Mana value
- 1
- First released
- April 19, 2024
- Printings
- 1
- EDHREC rank
- #15709 on EDHREC
- Market price
- $0.19 (cheapest printing, updated weekly)
Legality
- StandardLegal
- PioneerLegal
- ModernLegal
- LegacyLegal
- VintageLegal
- CommanderLegal
- PauperLegal
- BrawlLegal
- Standard BrawlLegal
- HistoricLegal
- TimelessLegal
- AlchemyNot legal
- GladiatorLegal
- OathbreakerLegal
- Pauper CommanderLegal
- Duel CommanderLegal
- PreDHNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulLegal
- FutureLegal
Rulings (1)
You can’t cast Quick Draw unless you control a creature that’s a legal target for Quick Draw.
All printings
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Card data and images from Scryfall.