Puresteel Paladin
Commander Masters · #51 · Rare

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Creature — Human Knight
Whenever an Equipment you control enters, you may draw a card.
Metalcraft — Equipment you control have equip as long as you control three or more artifacts.
2/2
Card details
- Shown printing
- Commander Masters (CMM)
- Artist
- Jason Chan
- Color identity
- White
- Colors
- White
- Mana value
- 2
- Keywords
- Metalcraft
- First released
- May 13, 2011
- Printings
- 13
- EDHREC rank
- #593 on EDHREC
- Market price
- $0.48 (cheapest printing, updated weekly)
Legality
- StandardNot legal
- PioneerNot legal
- ModernLegal
- LegacyLegal
- VintageLegal
- CommanderLegal
- PauperNot legal
- BrawlNot legal
- Standard BrawlNot legal
- HistoricNot legal
- TimelessNot legal
- AlchemyNot legal
- GladiatorNot legal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHLegal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulNot legal
- FutureNot legal
Rulings (2)
Once the equip
ability is activated, causing Puresteel Paladin to leave the battlefield or causing its controller to control fewer than three artifacts won't stop the equip ability from resolving.
You may still activate the Equipment's other equip abilities if you wish.
All printings
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Card data and images from Scryfall.