Psychic Battle
Invasion · #68 · Rare

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Enchantment
Whenever a player chooses one or more targets, each player reveals the top card of their library. The player who reveals the card with the greatest mana value may change the target or targets. If two or more cards are tied for greatest, the target or targets remain unchanged. Changing targets this way doesn't trigger abilities of permanents named Psychic Battle.
Card details
- Shown printing
- Invasion (INV)
- Artist
- Ray Lago
- Color identity
- Blue
- Colors
- Blue
- Mana value
- 5
- First released
- October 2, 2000
- Printings
- 2
- EDHREC rank
- #16185 on EDHREC
- Market price
- $0.35 (cheapest printing, updated weekly)
Legality
- StandardNot legal
- PioneerNot legal
- ModernNot legal
- LegacyLegal
- VintageLegal
- CommanderLegal
- PauperNot legal
- BrawlNot legal
- Standard BrawlNot legal
- HistoricNot legal
- TimelessNot legal
- AlchemyNot legal
- GladiatorNot legal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHLegal
- PremodernLegal
- Old SchoolNot legal
- Penny DreadfulNot legal
- FutureNot legal
Rulings (4)
An empty library will have no card to reveal, so a player with an empty library has no card to compare. The effect looks for the highest cost card of the cards that actually are revealed.
You can change all, some, or none of the targets.
You can't change the number of targets, choose an illegal target, or make something get targeted more than once.
The mana value of a split card is determined by the combined mana cost of its two halves.
All printings
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Card data and images from Scryfall.