Prison Term
Commander 2011 · #27 · Uncommon

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Enchantment — Aura
Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated.
Whenever a creature an opponent controls enters, you may attach this Aura to that creature.
Card details
- Shown printing
- Commander 2011 (CMD)
- Artist
- Zoltan Boros & Gabor Szikszai
- Color identity
- White
- Colors
- White
- Mana value
- 3
- Keywords
- Enchant
- First released
- May 2, 2008
- Printings
- 4
- EDHREC rank
- #13398 on EDHREC
- Market price
- $0.21 (cheapest printing, updated weekly)
Legality
- StandardNot legal
- PioneerNot legal
- ModernLegal
- LegacyLegal
- VintageLegal
- CommanderLegal
- PauperNot legal
- BrawlNot legal
- Standard BrawlNot legal
- HistoricNot legal
- TimelessNot legal
- AlchemyNot legal
- GladiatorNot legal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHLegal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulNot legal
- FutureNot legal
Rulings (2)
The last ability works only if Prison Term is already on the battlefield. You may move it from the creature it's currently enchanting onto the new creature.
Activated abilities contain a colon. They're generally written "[Cost]: [Effect]." Some keywords are activated abilities and will have colons in their reminder text.
All printings
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Card data and images from Scryfall.