
Instant
Counter target spell. At the beginning of your next first main phase, add X mana in any combination of colors, where X is that spell's mana value.
"Everything serves a purpose. Even you."
—Vorel of the Hull Clade
Card details
- Shown printing
- Outlaws of Thunder Junction Commander (OTC)
- Artist
- Chase Stone
- Color identity
- Green, Blue
- Colors
- Green, Blue
- Mana value
- 4
- First released
- May 3, 2013
- Printings
- 3
- EDHREC rank
- #6918 on EDHREC
- Market price
- $0.27 (cheapest printing, updated weekly)
Legality
- StandardNot legal
- PioneerLegal
- ModernLegal
- LegacyLegal
- VintageLegal
- CommanderLegal
- PauperNot legal
- BrawlNot legal
- Standard BrawlNot legal
- HistoricNot legal
- TimelessNot legal
- AlchemyNot legal
- GladiatorNot legal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulLegal
- FutureNot legal
Rulings (2)
If the countered spell had
in its mana cost, include the value chosen for that X when determining how much mana to produce. For example, if you counter a spell that costs
with X equal to 5, you'll produce six mana.
Your precombat main phase is the main phase that happens immediately after your draw step, not any other main phase.
All printings
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Card data and images from Scryfall.