Phlage, Titan of Fire's Fury
Modern Horizons 3 · #197 · Mythic

Buy from us
Not in stock
We add new singles every week.
Legendary Creature — Elder Giant
When Phlage enters, sacrifice it unless it escaped.
Whenever Phlage enters or attacks, it deals 3 damage to any target and you gain 3 life.
Escape—, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
6/6
Card details
- Shown printing
- Modern Horizons 3 (MH3)
- Artist
- Lucas Graciano
- Color identity
- Red, White
- Colors
- Red, White
- Mana value
- 3
- Keywords
- Escape
- First released
- June 14, 2024
- Printings
- 4
- EDHREC rank
- #8098 on EDHREC
- Market price
- $2.44 (cheapest printing, updated weekly)
Legality
- StandardNot legal
- PioneerNot legal
- ModernBanned
- LegacyLegal
- VintageLegal
- CommanderLegal
- PauperNot legal
- BrawlLegal
- Standard BrawlNot legal
- HistoricLegal
- TimelessLegal
- AlchemyNot legal
- GladiatorLegal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulNot legal
- FutureNot legal
Rulings (9)
After an escaped spell resolves, it returns to its owner's graveyard if it's not a permanent spell. If it is a permanent spell, it enters the battlefield and will return to its owner's graveyard if it dies later. It can escape again.
Escape's permission doesn't change when you may cast the spell from your graveyard.
If a card has multiple abilities giving you permission to cast it, such as two escape abilities or an escape ability and a flashback ability, you choose which one to apply. The others have no effect.
If a card with escape is put into your graveyard during your turn, you'll be able to cast it right away if it's legal to do so, before an opponent can take any actions.
If you cast a spell with its escape permission, you can't choose to apply any other alternative costs or to cast it without paying its mana cost. If it has any additional costs, you must pay those.
Once you begin casting a spell with escape, it immediately moves to the stack. Players can't take any other actions until you're done casting the spell.
Phlage's first ability causes you to sacrifice it if you didn't cast it, or if it was cast using any permission other than an escape ability.
Phlage's second ability triggers when it enters the battlefield, even if it didn't escape.
To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as an escape cost), add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was and no matter whether an alternative cost was paid.
All printings
- Loading printings...
Card data and images from Scryfall.