Nullhide Ferox
Guilds of Ravnica · #138 · Mythic

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Creature — Beast
Hexproof
You can't cast noncreature spells.
: This creature loses all abilities until end of turn. Any player may activate this ability.
If a spell or ability an opponent controls causes you to discard this card, put it onto the battlefield instead of putting it into your graveyard.
6/6
Card details
- Shown printing
- Guilds of Ravnica (GRN)
- Artist
- Filip Burburan
- Color identity
- Green
- Colors
- Green
- Mana value
- 4
- Keywords
- Hexproof
- First released
- October 5, 2018
- Printings
- 2
- EDHREC rank
- #24173 on EDHREC
- Market price
- $0.21 (cheapest printing, updated weekly)
Legality
- StandardNot legal
- PioneerLegal
- ModernLegal
- LegacyLegal
- VintageLegal
- CommanderLegal
- PauperNot legal
- BrawlLegal
- Standard BrawlNot legal
- HistoricLegal
- TimelessLegal
- AlchemyNot legal
- GladiatorLegal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulLegal
- FutureNot legal
Rulings (3)
Nullhide Ferox's activated ability can be activated only while it's on the battlefield. Players can't, for example, activate it to try to stop its replacement effect from putting it onto the battlefield.
Once Nullhide Ferox has lost its activated ability that makes it lose its abilities, that ability can't be activated again until the turn's over.
Once Nullhide Ferox's activated ability has resolved, it can gain new abilities. It won't lose those abilities.
All printings
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Card data and images from Scryfall.