Nimbus Maze
Forgotten Realms Commander · #252 · Rare

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Land
: Add
.
: Add
. Activate only if you control an Island.
: Add
. Activate only if you control a Plains.
To find its center is to find one's own.
Card details
- Shown printing
- Forgotten Realms Commander (AFC)
- Artist
- Jason Chan
- Color identity
- Blue, White
- Colors
- Colorless
- Mana value
- 0
- First released
- May 4, 2007
- Printings
- 3
- EDHREC rank
- #1815 on EDHREC
- Market price
- $6.42 (cheapest printing, updated weekly)
Legality
- StandardNot legal
- PioneerNot legal
- ModernLegal
- LegacyLegal
- VintageLegal
- CommanderLegal
- PauperNot legal
- BrawlNot legal
- Standard BrawlNot legal
- HistoricNot legal
- TimelessNot legal
- AlchemyNot legal
- GladiatorNot legal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHLegal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulLegal
- FutureNot legal
Rulings (1)
Nimbus Maze's last two abilities check the subtypes of lands you control, not their names. You can activate the appropriate abilities as long as you control a land with the corresponding subtype, Plains or Island. Most nonbasic lands don't have basic land types, even if they produce colored mana. For example, Nimbus Maze itself is neither a Plains nor an Island, while Hallowed Fountain is both.
All printings
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Card data and images from Scryfall.