Nightpack Ambusher
Core Set 2020 · #185 · Rare

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Creature — Wolf
Flash
Other Wolves and Werewolves you control get +1/+1.
At the beginning of your end step, if you didn't cast a spell this turn, create a 2/2 green Wolf creature token.
A strong leader means a growing pack.
4/4
Card details
- Shown printing
- Core Set 2020 (M20)
- Artist
- Dan Murayama Scott
- Color identity
- Green
- Colors
- Green
- Mana value
- 4
- Keywords
- Flash
- First released
- July 12, 2019
- Printings
- 5
- EDHREC rank
- #6504 on EDHREC
- Market price
- $0.90 (cheapest printing, updated weekly)
- Related cards
- Wolf (Token)
Legality
- StandardNot legal
- PioneerLegal
- ModernLegal
- LegacyLegal
- VintageLegal
- CommanderLegal
- PauperNot legal
- BrawlLegal
- Standard BrawlNot legal
- HistoricLegal
- TimelessLegal
- AlchemyNot legal
- GladiatorLegal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulLegal
- FutureNot legal
Rulings (4)
A creature that’s both a Wolf and a Werewolf gets only +1/+1 from Nightpack Ambusher’s ability.
Because damage remains marked on a creature until it’s removed as the turn ends, nonlethal damage dealt to other Wolves and Werewolves you control may become lethal if Nightpack Ambusher leaves the battlefield during that turn.
If you cast a spell that was countered, Nightpack Ambusher’s last ability doesn’t trigger.
Nightpack Ambusher looks at the entire turn to see if you have cast a spell, even if Nightpack Ambusher wasn’t on the battlefield when that spell was cast. Notably, you won’t get a Wolf token during your end step if you cast Nightpack Ambusher during your turn.
All printings
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Card data and images from Scryfall.